Below are some examples of
how the nine key features of ICT can provide the opportunities for children to
use and develop their learning skills.
• Speed – Children
get a sense of immediacy and control, which is motivating. They can access
information quickly from around the world using search engines. They can handle
complex calculations and process information in moments. They are
enabled to send messages almost as soon as they are written and communicate with
people living anywhere in the world.
• Capacity –
Children are enabled to store and retrieve large quantities of images, sounds
and text. They can download resources
through the Internet, interrogate CD-ROMs and edit digital video, learning as
they do to process large amounts of information and sequence
information effectively and efficiently. They can use a wide range of stored
information to build up an understanding of the world and develop empathy with
people who live in circumstances different from their own.
• Automation –
Children can use spreadsheets to record, sort and represent data to investigate
possible solutions to problems. They can adapt and amend templates while the
technology carries out the calculations, leaving the children to process the
information and follow lines of enquiry. They can use ICT to stop
and start video clips and animations, ‘cut and paste’, combine text and images,
and correct spelling and grammar.
• Communicability –
By constructing presentations children can communicate their points of
view using different platforms or findings. They can work together to share
ideas, and develop their social skills through debate with their
partners. They can learn how to manage their feelings when they
disagree about an issue or understand other people’s needs and emotions and
enhance their own self-awareness.
• Replication –
Children can go over a process as often as they wish to ensure they understand
and do things in their own time.
• Provisionality –
Children can use wordprocessing or related software to record their initial
ideas and draft their thoughts before constructing a more formal response. They
can review and refine their work, evaluating the effectiveness of their
choices to ensure greater precision. They can take risks as the edit and undo tools
enable them to make changes with no evidence of early drafts. They can create
sounds and change the pitch, tempo or texture to meet their requirements. They can import pictures that
they adapt by changing colours, pattern, tone and shape to create their
own images.
• Interactivity –
Children can manipulate robotic toys or other objects or carry out simulations
in which they are in control and are able to make changes. They receive
feedback and see the consequences of their actions while in a safe environment.
They can practise techniques and routines in response to randomly generated
questions. They can solve problems, deciding on the best way to present
their solutions and refine their approaches to achieve greater precision.
They can create new problems of their own and test and confirm their
hypotheses.
• Non-linearity –
Children can gather information from a variety of ICT sources which they can
navigate in many ways to find data relevant to their enquiry. They can
move between different sections of text and realign their work. They can
capture pictures and images and manipulate these to improve their
presentations. They are able to make choices based on their reasoning about
the different options available.
• Multi-modality –
Children can build a website and incorporate diagrams, symbols, text, pictures
and sound. They can watch a video clip, stopping the video at various places
and annotating it. The children can create their own videos, using
handheld video cameras to record and
performance. They can share these videos, evaluating their
performance and discussing improvements that could be made.
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